T Palmer Exhibits

Capabilities/01 — Discovery

Discovery

Goals, audience, space, and the job the booth has to do on the floor — mapped before anything gets designed.

Where It Starts

A booth that works starts with the right questions, not a template. We map the show, the audience, and the goal before a line gets drawn.

Mapped BeforeWe Design.

  1. 01

    Goals & Objectives

    What the booth has to achieve on the floor — leads, meetings, launches, brand presence — defined up front.

  2. 02

    Audience & Journey

    Who you’re trying to reach, how they move through the hall, and what pulls them in.

  3. 03

    Space & Floor Plan

    Footprint, location, neighbors, sightlines, and rules — the constraints we design within.

  4. 04

    Budget & Scope

    An honest read on what’s achievable, where the money matters most, and build vs. rental.

  5. 05

    Brief & Alignment

    Everything captured in one brief, so design starts from a shared, agreed direction.

The Best Booths Start on Paper

Great design starts with a clear plan. When we know the goal, the audience, and the space, every design choice has a reason. That's how a booth earns its cost back on the floor. It also makes the budget an easy story to tell your leadership.

40x40 island booth render for McElroy Metal

See the Build, Finished

Process is one thing. Here's what it looks like standing on the floor.

See Our Work

Discovery FAQ

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Storage & Logistics

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Design

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